I am glad to have been fortunate to sculpt this monster in the FInal Fantasy XV. Kingsglaive movie, at Digic Pictures.
Based on square-enix concept drawings, my task was to create the creatures concept sculpt. After retopology i made surface sculpting and basic texturing. Thanks for Zsolt Vida who made the modelling and UVmapping and technical overview.
Our studio's task was to produce the long battle scene, where the weapon emitting smoke.
Fortunatelly In the final battle scene, the monster is without smoke and showed recognizable. In these, squared-enix, or as i knows Imige engine (or other studio's ) guys made some great texture and surface pimping, pushing gforward the quality for those well played shots. Congrats them too.